My iOS Artwork Tool Now Supports Ios6
Most of the really common images in iOS are tucked away in .artwork
files.
These files typically contain hundreds or thousands of images, all rolled into
one file. I assume Apple does this for performance reasons. If you have an iOS
SDK handy, you’ll find a number of .artwork
files lying around.
My iOS Artwork Tool can both extract images from, and import images into,
.artwork
files. You don’t need to be a registered iOS developer to use the
tool — it’s a simple Python command-line app.
I’ve just updated the tool to support iOS6. As it turns out, a lot of things
changed. There are now two different .artwork
formats: a hard-to-crack
old-style format found in iOS5 and earlier, and a surprisingly easy-to-crack
format introduced in iOS6. The tool now supports both formats.